Permalink
Name already in use
A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
match/app/webroot/js/jquery/noty/promise.js
Go to fileThis commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
432 lines (404 sloc)
11.8 KB
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/*! | |
* Noty Helpers Javascript From JQuery Javascript Library | |
* | |
* Ported by Maksim Pecherskiy. Original Licensing: | |
* | |
* http://jquery.com/ | |
* | |
* Copyright 2011, John Resig | |
* Dual licensed under the MIT or GPL Version 2 licenses. | |
* http://jquery.org/license | |
* | |
* Includes Sizzle.js | |
* http://sizzlejs.com/ | |
* Copyright 2011, The Dojo Foundation | |
* Released under the MIT, BSD, and GPL Licenses. | |
* | |
* Date: Mon Nov 21 21:11:03 2011 -0500 | |
*/ | |
(function(){ | |
// String to Object flags format cache | |
var flagsCache = {}; | |
// Convert String-formatted flags into Object-formatted ones and store in cache | |
function createFlags( flags ) { | |
var object = flagsCache[ flags ] = {}, | |
i, length; | |
flags = flags.split( /\s+/ ); | |
for ( i = 0, length = flags.length; i < length; i++ ) { | |
object[ flags[i] ] = true; | |
} | |
return object; | |
} | |
jQuery.extend({ | |
_mark: function( elem, type ) { | |
if ( elem ) { | |
type = (type || "fx") + "mark"; | |
jQuery.data( elem, type, (jQuery.data(elem,type,undefined,true) || 0) + 1, true ); | |
} | |
}, | |
_unmark: function( force, elem, type ) { | |
if ( force !== true ) { | |
type = elem; | |
elem = force; | |
force = false; | |
} | |
if ( elem ) { | |
type = type || "fx"; | |
var key = type + "mark", | |
count = force ? 0 : ( (jQuery.data( elem, key, undefined, true) || 1 ) - 1 ); | |
if ( count ) { | |
jQuery.data( elem, key, count, true ); | |
} else { | |
jQuery.removeData( elem, key, true ); | |
handleQueueMarkDefer( elem, type, "mark" ); | |
} | |
} | |
}, | |
queue: function( elem, type, data ) { | |
if ( elem ) { | |
type = (type || "fx") + "queue"; | |
var q = jQuery.data( elem, type, undefined, true ); | |
// Speed up dequeue by getting out quickly if this is just a lookup | |
if ( data ) { | |
if ( !q || jQuery.isArray(data) ) { | |
q = jQuery.data( elem, type, jQuery.makeArray(data), true ); | |
} else { | |
q.push( data ); | |
} | |
} | |
return q || []; | |
} | |
}, | |
dequeue: function( elem, type ) { | |
type = type || "fx"; | |
var queue = jQuery.queue( elem, type ), | |
fn = queue.shift(), | |
defer; | |
// If the fx queue is dequeued, always remove the progress sentinel | |
if ( fn === "inprogress" ) { | |
fn = queue.shift(); | |
} | |
if ( fn ) { | |
// Add a progress sentinel to prevent the fx queue from being | |
// automatically dequeued | |
if ( type === "fx" ) { | |
queue.unshift("inprogress"); | |
} | |
fn.call(elem, function() { | |
jQuery.dequeue(elem, type); | |
}); | |
} | |
if ( !queue.length ) { | |
jQuery.removeData( elem, type + "queue", true ); | |
handleQueueMarkDefer( elem, type, "queue" ); | |
} | |
} | |
}); | |
jQuery.fn.extend({ | |
queue: function( type, data ) { | |
if ( typeof type !== "string" ) { | |
data = type; | |
type = "fx"; | |
} | |
if ( data === undefined ) { | |
return jQuery.queue( this[0], type ); | |
} | |
return this.each(function() { | |
var queue = jQuery.queue( this, type, data ); | |
if ( type === "fx" && queue[0] !== "inprogress" ) { | |
jQuery.dequeue( this, type ); | |
} | |
}); | |
}, | |
dequeue: function( type ) { | |
return this.each(function() { | |
jQuery.dequeue( this, type ); | |
}); | |
}, | |
// Based off of the plugin by Clint Helfers, with permission. | |
// http://blindsignals.com/index.php/2009/07/jquery-delay/ | |
delay: function( time, type ) { | |
time = jQuery.fx ? jQuery.fx.speeds[time] || time : time; | |
type = type || "fx"; | |
return this.queue( type, function() { | |
var elem = this; | |
setTimeout(function() { | |
jQuery.dequeue( elem, type ); | |
}, time ); | |
}); | |
}, | |
clearQueue: function( type ) { | |
return this.queue( type || "fx", [] ); | |
}, | |
// Get a promise resolved when queues of a certain type | |
// are emptied (fx is the type by default) | |
promise: function( type, object ) { | |
if ( typeof type !== "string" ) { | |
object = type; | |
type = undefined; | |
} | |
type = type || "fx"; | |
var defer = jQuery.Deferred(), | |
elements = this, | |
i = elements.length, | |
count = 1, | |
deferDataKey = type + "defer", | |
queueDataKey = type + "queue", | |
markDataKey = type + "mark", | |
tmp; | |
function resolve() { | |
if ( !( --count ) ) { | |
defer.resolveWith( elements, [ elements ] ); | |
} | |
} | |
while( i-- ) { | |
if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) || | |
( jQuery.data( elements[ i ], queueDataKey, undefined, true ) || | |
jQuery.data( elements[ i ], markDataKey, undefined, true ) ) && | |
jQuery.data( elements[ i ], deferDataKey, jQuery._Deferred(), true ) )) { | |
count++; | |
tmp.done( resolve ); | |
} | |
} | |
resolve(); | |
return defer.promise(); | |
} | |
}); | |
function handleQueueMarkDefer( elem, type, src ) { | |
var deferDataKey = type + "defer", | |
queueDataKey = type + "queue", | |
markDataKey = type + "mark", | |
defer = jQuery._data( elem, deferDataKey ); | |
if ( defer && | |
( src === "queue" || !jQuery._data(elem, queueDataKey) ) && | |
( src === "mark" || !jQuery._data(elem, markDataKey) ) ) { | |
// Give room for hard-coded callbacks to fire first | |
// and eventually mark/queue something else on the element | |
setTimeout( function() { | |
if ( !jQuery._data( elem, queueDataKey ) && | |
!jQuery._data( elem, markDataKey ) ) { | |
jQuery.removeData( elem, deferDataKey, true ); | |
defer.fire(); | |
} | |
}, 0 ); | |
} | |
} | |
jQuery.Callbacks = function( flags ) { | |
// Convert flags from String-formatted to Object-formatted | |
// (we check in cache first) | |
flags = flags ? ( /*flagsCache[ flags ] || */createFlags( flags ) ) : {}; | |
var // Actual callback list | |
list = [], | |
// Stack of fire calls for repeatable lists | |
stack = [], | |
// Last fire value (for non-forgettable lists) | |
memory, | |
// Flag to know if list is currently firing | |
firing, | |
// First callback to fire (used internally by add and fireWith) | |
firingStart, | |
// End of the loop when firing | |
firingLength, | |
// Index of currently firing callback (modified by remove if needed) | |
firingIndex, | |
// Add one or several callbacks to the list | |
add = function( args ) { | |
var i, | |
length, | |
elem, | |
type, | |
actual; | |
for ( i = 0, length = args.length; i < length; i++ ) { | |
elem = args[ i ]; | |
type = jQuery.type( elem ); | |
if ( type === "array" ) { | |
// Inspect recursively | |
add( elem ); | |
} else if ( type === "function" ) { | |
// Add if not in unique mode and callback is not in | |
if ( !flags.unique || !self.has( elem ) ) { | |
list.push( elem ); | |
} | |
} | |
} | |
}, | |
// Fire callbacks | |
fire = function( context, args ) { | |
args = args || []; | |
memory = !flags.memory || [ context, args ]; | |
firing = true; | |
firingIndex = firingStart || 0; | |
firingStart = 0; | |
firingLength = list.length; | |
for ( ; list && firingIndex < firingLength; firingIndex++ ) { | |
if ( list[ firingIndex ].apply( context, args ) === false && flags.stopOnFalse ) { | |
memory = true; // Mark as halted | |
break; | |
} | |
} | |
firing = false; | |
if ( list ) { | |
if ( !flags.once ) { | |
if ( stack && stack.length ) { | |
memory = stack.shift(); | |
self.fireWith( memory[ 0 ], memory[ 1 ] ); | |
} | |
} else if ( memory === true ) { | |
self.disable(); | |
} else { | |
list = []; | |
} | |
} | |
}, | |
// Actual Callbacks object | |
self = { | |
// Add a callback or a collection of callbacks to the list | |
add: function() { | |
if ( list ) { | |
var length = list.length; | |
add( arguments ); | |
// Do we need to add the callbacks to the | |
// current firing batch? | |
if ( firing ) { | |
firingLength = list.length; | |
// With memory, if we're not firing then | |
// we should call right away, unless previous | |
// firing was halted (stopOnFalse) | |
} else if ( memory && memory !== true ) { | |
firingStart = length; | |
fire( memory[ 0 ], memory[ 1 ] ); | |
} | |
} | |
return this; | |
}, | |
// Remove a callback from the list | |
remove: function() { | |
if ( list ) { | |
var args = arguments, | |
argIndex = 0, | |
argLength = args.length; | |
for ( ; argIndex < argLength ; argIndex++ ) { | |
for ( var i = 0; i < list.length; i++ ) { | |
if ( args[ argIndex ] === list[ i ] ) { | |
// Handle firingIndex and firingLength | |
if ( firing ) { | |
if ( i <= firingLength ) { | |
firingLength--; | |
if ( i <= firingIndex ) { | |
firingIndex--; | |
} | |
} | |
} | |
// Remove the element | |
list.splice( i--, 1 ); | |
// If we have some unicity property then | |
// we only need to do this once | |
if ( flags.unique ) { | |
break; | |
} | |
} | |
} | |
} | |
} | |
return this; | |
}, | |
// Control if a given callback is in the list | |
has: function( fn ) { | |
if ( list ) { | |
var i = 0, | |
length = list.length; | |
for ( ; i < length; i++ ) { | |
if ( fn === list[ i ] ) { | |
return true; | |
} | |
} | |
} | |
return false; | |
}, | |
// Remove all callbacks from the list | |
empty: function() { | |
list = []; | |
return this; | |
}, | |
// Have the list do nothing anymore | |
disable: function() { | |
list = stack = memory = undefined; | |
return this; | |
}, | |
// Is it disabled? | |
disabled: function() { | |
return !list; | |
}, | |
// Lock the list in its current state | |
lock: function() { | |
stack = undefined; | |
if ( !memory || memory === true ) { | |
self.disable(); | |
} | |
return this; | |
}, | |
// Is it locked? | |
locked: function() { | |
return !stack; | |
}, | |
// Call all callbacks with the given context and arguments | |
fireWith: function( context, args ) { | |
if ( stack ) { | |
if ( firing ) { | |
if ( !flags.once ) { | |
stack.push( [ context, args ] ); | |
} | |
} else if ( !( flags.once && memory ) ) { | |
fire( context, args ); | |
} | |
} | |
return this; | |
}, | |
// Call all the callbacks with the given arguments | |
fire: function() { | |
self.fireWith( this, arguments ); | |
return this; | |
}, | |
// To know if the callbacks have already been called at least once | |
fired: function() { | |
return !!memory; | |
} | |
}; | |
return self; | |
}; | |
jQuery.fn.extend({ | |
// Get a promise resolved when queues of a certain type | |
// are emptied (fx is the type by default) | |
promise: function( type, object ) { | |
if ( typeof type !== "string" ) { | |
object = type; | |
type = undefined; | |
} | |
type = type || "fx"; | |
var defer = jQuery.Deferred(), | |
elements = this, | |
i = elements.length, | |
count = 1, | |
deferDataKey = type + "defer", | |
queueDataKey = type + "queue", | |
markDataKey = type + "mark", | |
tmp; | |
function resolve() { | |
if ( !( --count ) ) { | |
defer.resolveWith( elements, [ elements ] ); | |
} | |
} | |
while( i-- ) { | |
if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) || | |
( jQuery.data( elements[ i ], queueDataKey, undefined, true ) || | |
jQuery.data( elements[ i ], markDataKey, undefined, true ) ) && | |
jQuery.data( elements[ i ], deferDataKey, jQuery.Callbacks( "once memory" ), true ) )) { | |
count++; | |
tmp.add( resolve ); | |
} | |
} | |
resolve(); | |
return defer.promise(); | |
} | |
}); | |
})(); |