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codeql-action/node_modules/graphemer/lib/boundaries.js
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"use strict"; | |
/** | |
* The Grapheme_Cluster_Break property value | |
* @see https://www.unicode.org/reports/tr29/#Default_Grapheme_Cluster_Table | |
*/ | |
Object.defineProperty(exports, "__esModule", { value: true }); | |
exports.EXTENDED_PICTOGRAPHIC = exports.CLUSTER_BREAK = void 0; | |
var CLUSTER_BREAK; | |
(function (CLUSTER_BREAK) { | |
CLUSTER_BREAK[CLUSTER_BREAK["CR"] = 0] = "CR"; | |
CLUSTER_BREAK[CLUSTER_BREAK["LF"] = 1] = "LF"; | |
CLUSTER_BREAK[CLUSTER_BREAK["CONTROL"] = 2] = "CONTROL"; | |
CLUSTER_BREAK[CLUSTER_BREAK["EXTEND"] = 3] = "EXTEND"; | |
CLUSTER_BREAK[CLUSTER_BREAK["REGIONAL_INDICATOR"] = 4] = "REGIONAL_INDICATOR"; | |
CLUSTER_BREAK[CLUSTER_BREAK["SPACINGMARK"] = 5] = "SPACINGMARK"; | |
CLUSTER_BREAK[CLUSTER_BREAK["L"] = 6] = "L"; | |
CLUSTER_BREAK[CLUSTER_BREAK["V"] = 7] = "V"; | |
CLUSTER_BREAK[CLUSTER_BREAK["T"] = 8] = "T"; | |
CLUSTER_BREAK[CLUSTER_BREAK["LV"] = 9] = "LV"; | |
CLUSTER_BREAK[CLUSTER_BREAK["LVT"] = 10] = "LVT"; | |
CLUSTER_BREAK[CLUSTER_BREAK["OTHER"] = 11] = "OTHER"; | |
CLUSTER_BREAK[CLUSTER_BREAK["PREPEND"] = 12] = "PREPEND"; | |
CLUSTER_BREAK[CLUSTER_BREAK["E_BASE"] = 13] = "E_BASE"; | |
CLUSTER_BREAK[CLUSTER_BREAK["E_MODIFIER"] = 14] = "E_MODIFIER"; | |
CLUSTER_BREAK[CLUSTER_BREAK["ZWJ"] = 15] = "ZWJ"; | |
CLUSTER_BREAK[CLUSTER_BREAK["GLUE_AFTER_ZWJ"] = 16] = "GLUE_AFTER_ZWJ"; | |
CLUSTER_BREAK[CLUSTER_BREAK["E_BASE_GAZ"] = 17] = "E_BASE_GAZ"; | |
})(CLUSTER_BREAK = exports.CLUSTER_BREAK || (exports.CLUSTER_BREAK = {})); | |
/** | |
* The Emoji character property is an extension of UCD but shares the same namespace and structure | |
* @see http://www.unicode.org/reports/tr51/tr51-14.html#Emoji_Properties_and_Data_Files | |
* | |
* Here we model Extended_Pictograhpic only to implement UAX #29 GB11 | |
* \p{Extended_Pictographic} Extend* ZWJ × \p{Extended_Pictographic} | |
* | |
* The Emoji character property should not be mixed with Grapheme_Cluster_Break since they are not exclusive | |
*/ | |
exports.EXTENDED_PICTOGRAPHIC = 101; |