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/// <reference types="node" />
import * as stream from 'stream';
/**
* Interface for exec options
*/
export interface ExecOptions {
/** optional working directory. defaults to current */
cwd?: string;
/** optional envvar dictionary. defaults to current process's env */
env?: {
[key: string]: string;
};
/** optional. defaults to false */
silent?: boolean;
/** optional out stream to use. Defaults to process.stdout */
outStream?: stream.Writable;
/** optional err stream to use. Defaults to process.stderr */
errStream?: stream.Writable;
/** optional. whether to skip quoting/escaping arguments if needed. defaults to false. */
windowsVerbatimArguments?: boolean;
/** optional. whether to fail if output to stderr. defaults to false */
failOnStdErr?: boolean;
/** optional. defaults to failing on non zero. ignore will not fail leaving it up to the caller */
ignoreReturnCode?: boolean;
/** optional. How long in ms to wait for STDIO streams to close after the exit event of the process before terminating. defaults to 10000 */
delay?: number;
/** optional. input to write to the process on STDIN. */
input?: Buffer;
/** optional. Listeners for output. Callback functions that will be called on these events */
listeners?: ExecListeners;
}
/**
* Interface for the output of getExecOutput()
*/
export interface ExecOutput {
/**The exit code of the process */
exitCode: number;
/**The entire stdout of the process as a string */
stdout: string;
/**The entire stderr of the process as a string */
stderr: string;
}
/**
* The user defined listeners for an exec call
*/
export interface ExecListeners {
/** A call back for each buffer of stdout */
stdout?: (data: Buffer) => void;
/** A call back for each buffer of stderr */
stderr?: (data: Buffer) => void;
/** A call back for each line of stdout */
stdline?: (data: string) => void;
/** A call back for each line of stderr */
errline?: (data: string) => void;
/** A call back for each debug log */
debug?: (data: string) => void;
}