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local queueLength = tonumber(ARGV[num_static_argv + 1])
local weight = tonumber(ARGV[num_static_argv + 2])
local capacity = process_tick(now, false)['capacity']
local settings = redis.call('hmget', settings_key,
'id',
'maxConcurrent',
'highWater',
'nextRequest',
'strategy',
'unblockTime',
'penalty',
'minTime',
'groupTimeout'
)
local id = settings[1]
local maxConcurrent = tonumber(settings[2])
local highWater = tonumber(settings[3])
local nextRequest = tonumber(settings[4])
local strategy = tonumber(settings[5])
local unblockTime = tonumber(settings[6])
local penalty = tonumber(settings[7])
local minTime = tonumber(settings[8])
local groupTimeout = tonumber(settings[9])
if maxConcurrent ~= nil and weight > maxConcurrent then
return redis.error_reply('OVERWEIGHT:'..weight..':'..maxConcurrent)
end
local reachedHWM = (highWater ~= nil and queueLength == highWater
and not (
conditions_check(capacity, weight)
and nextRequest - now <= 0
)
)
local blocked = strategy == 3 and (reachedHWM or unblockTime >= now)
if blocked then
local computedPenalty = penalty
if computedPenalty == nil then
if minTime == 0 then
computedPenalty = 5000
else
computedPenalty = 15 * minTime
end
end
local newNextRequest = now + computedPenalty + minTime
redis.call('hmset', settings_key,
'unblockTime', now + computedPenalty,
'nextRequest', newNextRequest
)
local clients_queued_reset = redis.call('hkeys', client_num_queued_key)
local queued_reset = {}
for i = 1, #clients_queued_reset do
table.insert(queued_reset, clients_queued_reset[i])
table.insert(queued_reset, 0)
end
redis.call('hmset', client_num_queued_key, unpack(queued_reset))
redis.call('publish', 'b_'..id, 'blocked:')
refresh_expiration(now, newNextRequest, groupTimeout)
end
if not blocked and not reachedHWM then
redis.call('hincrby', client_num_queued_key, client, 1)
end
return {reachedHWM, blocked, strategy}